AI Insights · Timothy · April 2024
Top 5 Third Person Games on Android in Serbia in Q1 2024
In Q1 2024, the top 5 third-person games on Android in Serbia showed varied performance in terms of downloads and revenue, with notable trends for each app.
In the first quarter of 2024, the top 5 third-person games on the Android platform in Serbia demonstrated diverse performance metrics. Here’s a detailed look at the weekly downloads and revenue trends for these popular apps.
Stumble Guys by Scopely saw a notable peak in weekly downloads early in the quarter, reaching around 12.7K in the second week of January. However, the downloads gradually declined to approximately 4.5K by mid-March, before experiencing a slight uptick to 7.3K in the last week of March. The app's revenue showed a steady decrease over the quarter, starting at $1.5K in the first week of January and dropping to around $668 by the end of March.
Race Master 3D - Car Racing from SayGames Ltd had a strong start with downloads peaking at 10.3K in the first week of January. This figure, however, declined steadily, reaching about 3.2K by mid-March. Revenue for the app remained relatively low but stable, with minor fluctuations, peaking at $51 in mid-March.
Subway Surfers by SYBO Games experienced significant variations in downloads, starting at 4.3K in the first week of January and peaking at nearly 12K in the third week. The downloads then saw a downward trend, stabilizing around 3.5K by the end of March. The revenue for the game remained modest throughout the quarter, with a peak of $134 in mid-January.
PUBG MOBILE from Level Infinite had fluctuating download numbers, peaking at 8.1K in mid-January and then gradually declining to around 1.7K by the end of March. Revenue exhibited a similar pattern, starting at approximately $5.6K in the first week of January, peaking at $9.6K in mid-January, and then tapering off to around $6.1K by the end of the quarter.
Rollance: Adventure Balls by CASUAL AZUR GAMES saw a significant spike in downloads at the end of January, reaching around 14.3K. However, this number decreased sharply to approximately 2K by the end of March. The revenue for this app remained negligible throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.